Select Page

Project: Virtual Floyd

This one was fun, because (warning, cliche approaching) I am a huge Pink Floyd fan and David Gilmour is one of my favorite guitarists! (End cliche – but it’s still true!). I wanted to learn more about the Source Engine and how it handled audio, so I...

Project: Wwise Limbo Redux

For my latest project I completed the “Wwise Limbo Redux” challenge. Unfortunately I wasn’t aware of the challenge until after the submission deadline (!) but it was still such an intriguing challenge I just couldn’t resist still doing it....

Fight Your Way Through

So I’m not much of a quote person. But today I came across this quote from Ira Glass that I have to admit carries a lot of weight for me, especially at this point in my creative career. I thought I’d go ahead and post it. A good message not just for...

Latest Project

So I just completed Unity 3D’s “Space Shooter” project. It’s a beginner-level tutorial that guides you through building your own top-down “Space Shooter” style video game. It was a great learning experience, and a lot of fun as...

Game Audio Hour

A great friend of mine, Kyle Johnson over at MoonTech Studios, has recently put together a weekly Video Blog/Show all about Game Audio. It’s a fantastic show with a whose-who of audio developers that join the show for industry discussions. Kyle was also kind...